Character, Asset & Rigging Artist — Personal Projects
2023 – Present
• Complete creation of organic and hard-surface 3D characters
• Sculpting, modeling, retopology, UV and PBR texturing
• Creation of assets and props for narrative environments
• Construction of complete rigs for posing and animation
• Development of character concepts, turnarounds, and expressions
• Workflow primarily created using Blender and Autodesk Maya